by Various
Available in 585 free installments
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At the opening of play, partners are arranged and the cards are shuffled, cut and dealt (the last card not being turned) as at whist; but the dealer cannot lose the deal by misdealing. After the deal is completed, the dealer makes the trump or no-trump (sans atout) declaration, or passes the choice to his partner without remark. If the dealer's partner make the declaration out of his turn, the adversary on the dealer's left may, without consultation, claim a fresh deal. If an adversary make a declaration, the dealer may claim a fresh deal or disregard the declaration. Then after the declaration, either adversary may double, the leader having first option. The effect of doubling is that each trick is worth twice as many points as before; but the scores for honours, chicane and slam are unaltered. If a declaration is doubled, the dealer and his partner have the right of redoubling, thus making each trick worth four times as much as at first. The declarer has the first option. The other side can again redouble, and so on; but the value of a trick is limited to 100 points. In the play of the hand the laws are nearly the same as the laws of whist, except that the dealer may expose his cards and lead out of turn without penalty; after the second hand has played, however, he can only correct this lead out of turn with the permission of the adversaries. Dummy cannot revoke. The dealer's partner may take no part in the play of the hand beyond guarding the dealer against revoking.
Advice to Players.?In the choice of a suit two objects are to be aimed at: first, to select the suit in which the combined forces have the best chance of making tricks; secondly, to select the trump so that the value of the suit agrees with the character of the hand, i.e. a suit of high value when the hands are strong and of low value when very weak. As the deal is a great advantage it generally happens that a high value is to be aimed at, but occasionally a low value is desirable. The task of selection should fall to the hand which has the most distinctive features, that is, either the longest suit or unusual strength or weakness. No consultation being allowed, the dealer must assume only an average amount of variation from the normal in his partner's hand. If his own hand has distinctive features beyond the average, he should name the trump suit himself, otherwise pass it to his partner. It may here be stated what is the average in these respects.
As regards the length of a suit, a player's long suit is rather more likely to be fewer than five than over five. If the dealer has in his hand a suit of five cards including two honours, it is probable that he has a better suit to make trumps than dummy; if the suit is in hearts, and the dealer has a fair hand, he ought to name the trump. As regards strength, the average hand would contain ace, king, queen, knave and ten, or equivalent strength. Hands stronger or weaker than this by the value of a king or less may be described as featureless. If the dealer's hand is a king over the average, it is more likely than not that his partner will either hold a stronger hand, or will hold such a weak hand as will counteract the player's strength. The dealer would not generally with such a hand declare no trump, especially as by making a no-trump declaration the dealer forfeits the advantage of holding the long trumps.
Declarations by Dealer.?In calculating the strength of a hand a knave is worth two tens, a queen is worth two knaves, a king is worth a queen and knave together, and an ace is worth a king and queen together. A king unguarded is worth less than a queen guarded; a queen is not fully guarded unless accompanied by three more cards; if guarded by one small card it is worth a knave guarded. An ace also loses in value by being sole.
A hand to be strong enough for a no-trump declaration should be a king and ten above the average with all the honours guarded and all the suits protected. It must be a king and knave or two queens above the average if there is protection in three suits. It must be an ace or a king and queen above the average if only two suits are protected. An established black suit of six or more cards with a guarded king as card of entry is good enough for no trumps. With three aces no trumps can be declared. Without an ace, four kings, two queens and a knave are required in order to justify the declaration. When the dealer has a choice of declarations, a sound heart make is to be preferred to a doubtful no-trump. Four honours in hearts are to be preferred to any but a very strong no-trump declaration; but four aces counting 100 points constitute a no-trump declaration without exception.
Six hearts should be made trumps and five with